Professional Learning
Facilitator: Sylvia Guidara
Programme Type: School-based teams working with Sylvia Guidara in their schools.
(This programme only accepts team enrolment of three to eight people per school.)
Timing: Three days across 2018. Dates will be negotiated with school teams.
Cost: $5,000 plus GST per school team.
Programme Overview
In an education system that is increasingly 'going digital', what do teachers need to learn about digital learning and pedagogy? Knowing how to integrate cool tools and apps is not enough.
This programme offers educators who are ready to move beyond 'integrating technology' an opportunity to explore how digital pedagogies can transform traditional models of learning.
Working in school-based teams, you will learn how to embed the theory, pedagogy and design tools of the digital age in your classroom practice.
Through a focus on deeper thinking about digital pedagogy, participants will explore how and why they use technology, and build their capacity to improve digital learning practices and learner experiences. You will develop your ability to negotiate the interplay between technology, pedagogy and subject content to reimagine learning paradigms for the digital age.
This programme offers educators who are ready to move beyond 'integrating technology' an opportunity to explore how digital pedagogies can transform traditional models of learning.
Working in school-based teams, you will learn how to embed the theory, pedagogy and design tools of the digital age in your classroom practice.
Through a focus on deeper thinking about digital pedagogy, participants will explore how and why they use technology, and build their capacity to improve digital learning practices and learner experiences. You will develop your ability to negotiate the interplay between technology, pedagogy and subject content to reimagine learning paradigms for the digital age.
Tailored Professional Learning for School Based Teams
Sylvia Guidara will work with your team at your school across three days. School teams will have the flexibility to negotiate dates with Sylvia and choose how to best use their three days. For example, schools may prefer to distribute their time across six half days or choose a combination of approaches.
Learning Objectives
- The characteristics of digital age education: the digital landscape, learners and how education is changing.
- The features of digital pedagogy and ways to think critically about these approaches.
- The relationship between digital pedagogy and meaningful learning outcomes.
- Strategies to build your capacity to implement effective digital pedagogies.
- Strategies for enhancing digital learning experiences for your students.
- The opportunities for reimagining learning paradigms for the digital age through case studies across subject areas and student age groups.
Success Criteria
Throughout the programme, you will demonstrate your learning by:
- Critiquing how and why you use technology in your practice and curriculum design.
- Designing learning experiences and assessments that embed the pedagogy and design tools of digital age education.
- Creating effective virtual and physical learning environments.
- Reflecting on your practice.
- Experimenting with digital tools in hands-on activities.
- Collaborating with your peers and developing shared understandings about ways digital pedagogy can have a positive impact on teaching and learning.